Assassin's Code

Assassin's Code
8.15

Atmosphere

83/10

    Equipment

    85/10

      Creativity

      83/10

        Puzzles

        75/10

          Pros

          • - No technical issues

          Cons

          • - Video clues used up too much time

          The setting for this game is a hotel room, and they did a decent job of simulating it. The furniture was somewhat worn and not the cleanest, but it did the job. Nothing was broken or missing, and even with all the technical components involved, we did not experience a single technical issue.

          Something I appreciated was that there was a story, and that they tried to fit the puzzles into the story. In fact, they tried very hard to do this, using lots of equipment and props, as well as video clips to feed the story along. While we enjoyed the clips (which we found amusing at times), they were also a source of frustration as they took time to watch, and weren’t always clear. The actual puzzles were fine, except for a couple where I felt that they threw in an extra wrench for no reason.

          While this room is suitable for intermediate-level players, it wouldn’t be one that I’d recommend if you were in the downtown area. It’s not a bad room, but not a fantastic room either.

           

          Mystery Room (Downtown)
          422 Dundas Street W, Toronto, ON M5T 1G7

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